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Table 1 Game groups

From: The Mammoth prophecies: a role-playing game on controversies around a socio-technical innovation and its effects on students’ capacities to think about the future

Group name

Short name

Final number of students

Comment

1. National governments in Europe: Russia

Russia

5

 

2. National governments in Europe: close neighbors

Neighboring Countries

2

Initially 3 students, 1 dropout in Nov 2021

3. National governments in Europe: Countries farther away from North-West Russia

Countries Farther Away

3

 

4. The European Commission and the EU Parliament

EC and EU Parliament

3

 

5. Companies: HELIOS

HELIOS

3

 

6. Companies: other market actors

Other Market Actors

2

 

7. Civil society organizations: animal rights

CSOs Animal Rights

6

 

8. Civil society organizations: the environment

CSOs Environment

4

Initially 5 students, 1 dropout in Nov 2021

9. Civil society organizations: research ethics

 

0

Canceled; initially 1 student, relocated to EC and EU Parliament

10. Media, both high-quality outlets, incl. investigative journalism and yellow-press outlets

Media

5

 

11. Umpiresa

Game leaders

3

2 students plus 1 teacher

 

Total participants

36

(incl. 1 teacher)

  1. aThe name of group #11, Umpires, was taken from writings on the use of political gaming at the RAND Corporation in the late 1950s (Goldhamer, 1955; Davison, 1958; Goldhamer and Speier, 1959; see Dayé, 2020, pp. 77–128 for a summary of these efforts). Apparently, this label was chosen back then to emphasize the non-steering role of the umpires, whose task was mainly to check the plausibility of the moves submitted by the game groups. Also, the RAND games usually established a Committee on Nature, a subgroup of the umpires whose members had the possibility to introduce events that in contrast to all other elements of a new game state, did not follow from the groups’ moves. Since no such separate committee was created in the Mammoth game, the more generic term game leaders came to be used over the course of the game. The game leader group consisted of the teacher and two students