Areas | Software competencies |
---|---|
Fog computing | • New type of computing infrastructure |
• Local computations | |
• Third party applications | |
• QoS | |
• Functional safety | |
Cyber-physical-social computing | • Combining the virtual, the physical, and the social worlds |
• Multi-dimensional interactions | |
• Data-information-knowledge-wisdom | |
Internet of People | • Design guidelines for interactions in human-centered IoT |
• Data on the user’s possession | |
• Virtual representative (a.k.a. Virtual twin) |